Create nvosd
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@ -53,10 +53,11 @@ include_directories(${PROJECT_SOURCE_DIR}/source_bin.hpp)
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include_directories(${PROJECT_SOURCE_DIR}/gstds_example_manager.hpp)
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include_directories(${PROJECT_SOURCE_DIR}/tiler_manager.hpp)
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include_directories(${PROJECT_SOURCE_DIR}/nv_video_convert_manager.hpp)
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include_directories(${PROJECT_SOURCE_DIR}/nv_osd_manager.hpp)
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set(SOURCES src/main.cpp src/camera_manager.cpp src/pipeline_manager.cpp src/streammux_manager.cpp src/source_bin.cpp src/gstds_example_manager.cpp src/tiler_manager.cpp
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src/nv_video_convert_manager.cpp)
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src/nv_video_convert_manager.cpp src/nv_osd_manager.cpp)
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# Create the executable
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add_executable(${PROJECT_NAME} ${SOURCES})
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26
src/nv_osd_manager.cpp
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26
src/nv_osd_manager.cpp
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@ -0,0 +1,26 @@
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#include "nv_osd_manager.hpp"
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#define SET_GPU_ID(object, gpu_id) \
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g_object_set(G_OBJECT(object), "gpu-id", gpu_id, NULL);
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#define GPU_ID 0
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#define OSD_PROCESS_MODE \
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1 // use GPU to draw rectangles, keypoints and text on frame if
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// OSD_PROCESS_MODE set to 1
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#define OSD_DISPLAY_TEXT 1
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NvOsdManager::NvOsdManager() {}
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bool NvOsdManager::create_nv_osd() {
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/* Create OSD to draw on the converted RGBA buffer */
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nvosd = gst_element_factory_make("nvdsosd", "nv-onscreendisplay");
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/* Finally render the osd output */
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g_object_set(G_OBJECT(nvosd), "process-mode", OSD_PROCESS_MODE,
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"display-text", OSD_DISPLAY_TEXT, NULL);
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SET_GPU_ID(nvosd, GPU_ID);
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if (!nvosd) {
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g_printerr("Unable to create NVOSD. Exiting.\n");
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return false;
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}
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return true;
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}
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10
src/nv_osd_manager.hpp
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10
src/nv_osd_manager.hpp
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@ -0,0 +1,10 @@
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#include <gst/gst.h>
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class NvOsdManager {
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private:
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public:
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GstElement *nvosd = NULL;
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NvOsdManager();
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bool create_nv_osd();
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~NvOsdManager();
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};
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@ -62,6 +62,7 @@ bool PipelineManager::create_pipeline_elements(int num_sources,
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streammux_manager->MUXER_OUTPUT_WIDTH,
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streammux_manager->MUXER_OUTPUT_HEIGHT);
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nv_video_convert_manager->create_nv_video_convert();
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nv_osd_manager->create_nv_osd();
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return true;
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}
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@ -3,6 +3,7 @@
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#include "cuda_runtime_api.h"
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#include "gstds_example_manager.hpp"
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#include "nv_osd_manager.hpp"
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#include "nv_video_convert_manager.hpp"
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#include "source_bin.hpp"
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#include "streammux_manager.hpp"
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@ -19,6 +20,7 @@ class PipelineManager {
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TilerManager *tiler_manager = new TilerManager();
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NvVideoConvertManager *nv_video_convert_manager =
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new NvVideoConvertManager();
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NvOsdManager *nv_osd_manager = new NvOsdManager();
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public:
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int current_device = -1;
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