%YAML:1.0 #################################################################################################### # SPDX-FileCopyrightText: Copyright (c) 2021 NVIDIA CORPORATION & AFFILIATES. All rights reserved. # SPDX-License-Identifier: LicenseRef-NvidiaProprietary # # NVIDIA CORPORATION, its affiliates and licensors retain all intellectual # property and proprietary rights in and to this material, related # documentation and any modifications thereto. Any use, reproduction, # disclosure or distribution of this material and related documentation # without an express license agreement from NVIDIA CORPORATION or # its affiliates is strictly prohibited. #################################################################################################### BaseConfig: minDetectorConfidence: 0 # If the confidence of a detector bbox is lower than this, then it won't be considered for tracking TargetManagement: preserveStreamUpdateOrder: 0 # When assigning new target ids, preserve input streams' order to keep target ids in a deterministic order over multuple runs maxTargetsPerStream: 150 # Max number of targets to track per stream. Recommended to set >10. Note: this value should account for the targets being tracked in shadow mode as well. Max value depends on the memory capacity # [Creation & Termination Policy] minIouDiff4NewTarget: 0.5 # If the IOU between the newly detected object and any of the existing targets is higher than this threshold, this newly detected object will be discarded. probationAge: 4 # If the target's age exceeds this, the target will be considered to be valid. maxShadowTrackingAge: 38 # Max length of shadow tracking. If the shadowTrackingAge exceeds this limit, the tracker will be terminated. earlyTerminationAge: 1 # If the shadowTrackingAge reaches this threshold while in TENTATIVE period, the target will be terminated prematurely. TrajectoryManagement: useUniqueID: 0 # Use 64-bit long Unique ID when assignining tracker ID. DataAssociator: dataAssociatorType: 0 # the type of data associator among { DEFAULT= 0 } associationMatcherType: 0 # the type of matching algorithm among { GREEDY=0, CASCADED=1 } checkClassMatch: 1 # If checked, only the same-class objects are associated with each other. Default: true # [Association Metric: Thresholds for valid candidates] minMatchingScore4Overall: 0.0 # Min total score minMatchingScore4SizeSimilarity: 0.0 # Min bbox size similarity score minMatchingScore4Iou: 0.0 # Min IOU score # [Association Metric: Weights] matchingScoreWeight4SizeSimilarity: 0.4 # Weight for the Size-similarity score matchingScoreWeight4Iou: 0.6 # Weight for the IOU score