Correct fps buffer probe

This commit is contained in:
Barzan Hayati 2025-07-02 11:42:37 +00:00
parent 6126025eac
commit 2e25249117
2 changed files with 51 additions and 13 deletions

View File

@ -71,6 +71,16 @@ GstPadProbeReturn PipelineManager::osd_sink_pad_buffer_probe(
return GST_PAD_PROBE_OK;
}
void PipelineManager::get_fps_osd() {
GstElement* osd = gst_bin_get_by_name(
GST_BIN(pipeline), "nv-onscreendisplay"); // Or "nvinfer", etc.
GstPad* sink_pad = gst_element_get_static_pad(osd, "sink");
gst_pad_add_probe(sink_pad, GST_PAD_PROBE_TYPE_BUFFER,
osd_sink_pad_buffer_probe, NULL, NULL);
gst_object_unref(sink_pad);
gst_object_unref(osd);
}
GstPadProbeReturn PipelineManager::fps_probe(GstPad* pad, GstPadProbeInfo* info,
gpointer user_data) {
(void)pad; // This explicitly marks it as unused
@ -81,20 +91,20 @@ GstPadProbeReturn PipelineManager::fps_probe(GstPad* pad, GstPadProbeInfo* info,
frame_count_fps_probe++;
if (frame_count_fps_probe % 30 == 0) { // Calculate FPS every 30 frames
auto current_time = std::chrono::steady_clock::now();
auto current_time_fps_probe = std::chrono::steady_clock::now();
auto duration =
std::chrono::duration_cast<std::chrono::milliseconds>(
current_time - last_time_fps_probe)
current_time_fps_probe - last_time_fps_probe)
.count();
double fps = 30000.0 / duration;
g_print("fps_probe FPS: %.2f\n", fps);
last_time_fps_probe = current_time;
last_time_fps_probe = current_time_fps_probe;
}
}
return GST_PAD_PROBE_OK;
}
void PipelineManager::get_fps() {
void PipelineManager::get_fps_probe() {
// 2. Add pad probe to get FPS
GstElement* element = gst_bin_get_by_name(
GST_BIN(pipeline), "nvvideo-converter"); // or any processing element
@ -104,14 +114,38 @@ void PipelineManager::get_fps() {
gst_object_unref(element);
}
void PipelineManager::get_fps_osd() {
GstElement* osd = gst_bin_get_by_name(
GST_BIN(pipeline), "nv-onscreendisplay"); // Or "nvinfer", etc.
GstPad* sink_pad = gst_element_get_static_pad(osd, "sink");
gst_pad_add_probe(sink_pad, GST_PAD_PROBE_TYPE_BUFFER,
osd_sink_pad_buffer_probe, NULL, NULL);
GstPadProbeReturn PipelineManager::buffer_probe(GstPad* pad,
GstPadProbeInfo* info,
gpointer user_data) {
(void)pad; // This explicitly marks it as unused
(void)info; // This explicitly marks it as unused
(void)user_data; // This explicitly marks it as unused
static guint frame_count_buffer_probe = 0;
static auto last_time_buffer_probe = std::chrono::steady_clock::now();
frame_count_buffer_probe++;
auto current_time_buffer_probe = std::chrono::steady_clock::now();
auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
current_time_buffer_probe - last_time_buffer_probe)
.count();
if (elapsed >= 1000) { // Update every second
g_print("FPS_buffer_probe: %ld\n",
frame_count_buffer_probe * 1000 / elapsed);
frame_count_buffer_probe = 0;
last_time_buffer_probe = current_time_buffer_probe;
}
return GST_PAD_PROBE_OK;
}
void PipelineManager::get_fps_buffer_probe() {
// --- BUFFER PROBE FOR FPS ---
GstPad* sink_pad = gst_element_get_static_pad(
nv_video_convert_manager->nvvidconv, "src"); // Or any element's pad
gst_pad_add_probe(sink_pad, GST_PAD_PROBE_TYPE_BUFFER, buffer_probe, NULL,
NULL);
gst_object_unref(sink_pad);
gst_object_unref(osd);
}
void PipelineManager::playing_pipeline(int num_sources, char** url_camera) {
@ -268,7 +302,8 @@ bool PipelineManager::create_pipeline_elements(int num_sources,
message_handling->create_message_handler(pipeline, g_run_forever, loop);
setup_pipeline();
get_fps();
get_fps_buffer_probe();
get_fps_probe();
get_fps_osd();
playing_pipeline(num_sources, url_camera);

View File

@ -51,11 +51,14 @@ class PipelineManager {
void set_cuda_device();
static gboolean event_thread_func(gpointer);
static gboolean check_pipeline_state(gpointer);
static GstPadProbeReturn buffer_probe(GstPad *, GstPadProbeInfo *,
gpointer);
static GstPadProbeReturn fps_probe(GstPad *, GstPadProbeInfo *, gpointer);
static GstPadProbeReturn osd_sink_pad_buffer_probe(GstPad *,
GstPadProbeInfo *,
gpointer);
void get_fps();
void get_fps_buffer_probe();
void get_fps_probe();
void get_fps_osd();
void check_playing_pipeline();
~PipelineManager();